Files
runner/src/Runner.Common/Constants.cs
Tingluo Huang 70729fb3c4 Help trace worker crash in Kusto. (#450)
* Help trace worker crash in Kusto.

* more

* feedback.
2020-04-27 23:44:17 -04:00

222 lines
8.1 KiB
C#

using System;
namespace GitHub.Runner.Common
{
public enum WellKnownDirectory
{
Bin,
Diag,
Externals,
Root,
Actions,
Temp,
Tools,
Update,
Work,
}
public enum WellKnownConfigFile
{
Runner,
Credentials,
MigratedCredentials,
RSACredentials,
Service,
CredentialStore,
Certificates,
Options,
SetupInfo,
}
public static class Constants
{
/// <summary>Path environment variable name.</summary>
#if OS_WINDOWS
public static readonly string PathVariable = "Path";
#else
public static readonly string PathVariable = "PATH";
#endif
public static string ProcessTrackingId = "RUNNER_TRACKING_ID";
public static string PluginTracePrefix = "##[plugin.trace]";
public static readonly int RunnerDownloadRetryMaxAttempts = 3;
// This enum is embedded within the Constants class to make it easier to reference and avoid
// ambiguous type reference with System.Runtime.InteropServices.OSPlatform and System.Runtime.InteropServices.Architecture
public enum OSPlatform
{
OSX,
Linux,
Windows
}
public enum Architecture
{
X86,
X64,
Arm,
Arm64
}
public static class Runner
{
#if OS_LINUX
public static readonly OSPlatform Platform = OSPlatform.Linux;
#elif OS_OSX
public static readonly OSPlatform Platform = OSPlatform.OSX;
#elif OS_WINDOWS
public static readonly OSPlatform Platform = OSPlatform.Windows;
#endif
#if X86
public static readonly Architecture PlatformArchitecture = Architecture.X86;
#elif X64
public static readonly Architecture PlatformArchitecture = Architecture.X64;
#elif ARM
public static readonly Architecture PlatformArchitecture = Architecture.Arm;
#elif ARM64
public static readonly Architecture PlatformArchitecture = Architecture.Arm64;
#endif
public static readonly TimeSpan ExitOnUnloadTimeout = TimeSpan.FromSeconds(30);
public static class CommandLine
{
//if you are adding a new arg, please make sure you update the
//validArgs array as well present in the CommandSettings.cs
public static class Args
{
public static readonly string Auth = "auth";
public static readonly string Labels = "labels";
public static readonly string MonitorSocketAddress = "monitorsocketaddress";
public static readonly string Name = "name";
public static readonly string Pool = "pool";
public static readonly string StartupType = "startuptype";
public static readonly string Url = "url";
public static readonly string UserName = "username";
public static readonly string WindowsLogonAccount = "windowslogonaccount";
public static readonly string Work = "work";
// Secret args. Must be added to the "Secrets" getter as well.
public static readonly string Token = "token";
public static readonly string WindowsLogonPassword = "windowslogonpassword";
public static string[] Secrets => new[]
{
Token,
WindowsLogonPassword,
};
}
public static class Commands
{
public static readonly string Configure = "configure";
public static readonly string Remove = "remove";
public static readonly string Run = "run";
public static readonly string Warmup = "warmup";
}
//if you are adding a new flag, please make sure you update the
//validFlags array as well present in the CommandSettings.cs
public static class Flags
{
public static readonly string Commit = "commit";
public static readonly string Help = "help";
public static readonly string Replace = "replace";
public static readonly string Once = "once";
public static readonly string RunAsService = "runasservice";
public static readonly string Unattended = "unattended";
public static readonly string Version = "version";
}
}
public static class ReturnCode
{
public const int Success = 0;
public const int TerminatedError = 1;
public const int RetryableError = 2;
public const int RunnerUpdating = 3;
public const int RunOnceRunnerUpdating = 4;
}
public static readonly string InternalTelemetryIssueDataKey = "_internal_telemetry";
public static readonly string WorkerCrash = "WORKER_CRASH";
}
public static class RunnerEvent
{
public static readonly string Register = "register";
public static readonly string Remove = "remove";
}
public static class Pipeline
{
public static class Path
{
public static readonly string PipelineMappingDirectory = "_PipelineMapping";
public static readonly string TrackingConfigFile = "PipelineFolder.json";
}
}
public static class Configuration
{
public static readonly string OAuthAccessToken = "OAuthAccessToken";
public static readonly string OAuth = "OAuth";
}
public static class Expressions
{
public static readonly string Always = "always";
public static readonly string Cancelled = "cancelled";
public static readonly string Failure = "failure";
public static readonly string Success = "success";
}
public static class Path
{
public static readonly string ActionsDirectory = "_actions";
public static readonly string ActionManifestYmlFile = "action.yml";
public static readonly string ActionManifestYamlFile = "action.yaml";
public static readonly string BinDirectory = "bin";
public static readonly string DiagDirectory = "_diag";
public static readonly string ExternalsDirectory = "externals";
public static readonly string RunnerDiagnosticLogPrefix = "Runner_";
public static readonly string TempDirectory = "_temp";
public static readonly string ToolDirectory = "_tool";
public static readonly string UpdateDirectory = "_update";
public static readonly string WorkDirectory = "_work";
public static readonly string WorkerDiagnosticLogPrefix = "Worker_";
}
// Related to definition variables.
public static class Variables
{
public static readonly string MacroPrefix = "$(";
public static readonly string MacroSuffix = ")";
public static class Actions
{
//
// Keep alphabetical
//
public static readonly string RunnerDebug = "ACTIONS_RUNNER_DEBUG";
public static readonly string StepDebug = "ACTIONS_STEP_DEBUG";
}
public static class Agent
{
public static readonly string ToolsDirectory = "agent.ToolsDirectory";
}
public static class System
{
//
// Keep alphabetical
//
public static readonly string AccessToken = "system.accessToken";
public static readonly string Culture = "system.culture";
public static readonly string PhaseDisplayName = "system.phaseDisplayName";
}
}
}
}