Files
runner/src/Runner.Listener/Program.cs

185 lines
8.6 KiB
C#

using GitHub.Runner.Common;
using GitHub.Runner.Sdk;
using System;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using GitHub.DistributedTask.WebApi;
namespace GitHub.Runner.Listener
{
public static class Program
{
public static int Main(string[] args)
{
// Add environment variables from .env file
LoadAndSetEnv();
using (HostContext context = new("Runner"))
{
return MainAsync(context, args).GetAwaiter().GetResult();
}
}
// Return code definition: (this will be used by service host to determine whether it will re-launch Runner.Listener)
// 0: Runner exit
// 1: Terminate failure
// 2: Retriable failure
// 3: Exit for self update
private async static Task<int> MainAsync(IHostContext context, string[] args)
{
Tracing trace = context.GetTrace(nameof(GitHub.Runner.Listener));
trace.Info($"Runner is built for {Constants.Runner.Platform} ({Constants.Runner.PlatformArchitecture}) - {BuildConstants.RunnerPackage.PackageName}.");
trace.Info($"RuntimeInformation: {RuntimeInformation.OSDescription}.");
context.WritePerfCounter("RunnerProcessStarted");
var terminal = context.GetService<ITerminal>();
// Validate the binaries intended for one OS are not running on a different OS.
switch (Constants.Runner.Platform)
{
case Constants.OSPlatform.Linux:
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
terminal.WriteLine("This runner version is built for Linux. Please install a correct build for your OS.");
return Constants.Runner.ReturnCode.TerminatedError;
}
break;
case Constants.OSPlatform.OSX:
if (!RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
terminal.WriteLine("This runner version is built for OSX. Please install a correct build for your OS.");
return Constants.Runner.ReturnCode.TerminatedError;
}
break;
case Constants.OSPlatform.Windows:
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
terminal.WriteLine("This runner version is built for Windows. Please install a correct build for your OS.");
return Constants.Runner.ReturnCode.TerminatedError;
}
#if ARM64
// A little hacky, but windows gives no way to differentiate between windows 10 and 11.
// By default only 11 supports native x64 app emulation on arm, so we only want to support windows 11
// https://docs.microsoft.com/en-us/windows/arm/overview#build-windows-apps-that-run-on-arm
// Windows 10 and 11 share a MajorVersion, so we also check the build version. Minor for both is 0, so doing < 0 doesn't really make a lot of sense.
if (Environment.OSVersion.Version.Major < Constants.OperatingSystem.Windows11MajorVersion ||
Environment.OSVersion.Version.Build < Constants.OperatingSystem.Windows11BuildVersion)
{
terminal.WriteLine("Win-arm64 runners require windows 11 or later. Please upgrade your operating system.");
return Constants.Runner.ReturnCode.TerminatedError;
}
#endif
break;
default:
terminal.WriteLine($"Running the runner on this platform is not supported. The current platform is {RuntimeInformation.OSDescription} and it was built for {Constants.Runner.Platform.ToString()}.");
return Constants.Runner.ReturnCode.TerminatedError;
}
try
{
trace.Info($"Version: {BuildConstants.RunnerPackage.Version}");
trace.Info($"Commit: {BuildConstants.Source.CommitHash}");
trace.Info($"Culture: {CultureInfo.CurrentCulture.Name}");
trace.Info($"UI Culture: {CultureInfo.CurrentUICulture.Name}");
// Validate directory permissions.
string runnerDirectory = context.GetDirectory(WellKnownDirectory.Root);
trace.Info($"Validating directory permissions for: '{runnerDirectory}'");
try
{
IOUtil.ValidateExecutePermission(runnerDirectory);
}
catch (Exception e)
{
terminal.WriteError($"An error occurred: {e.Message}");
trace.Error(e);
return Constants.Runner.ReturnCode.TerminatedError;
}
// Parse the command line args.
var command = new CommandSettings(context, args);
trace.Info("Arguments parsed");
// Up front validation, warn for unrecognized commandline args.
var unknownCommandlines = command.Validate();
if (unknownCommandlines.Count > 0)
{
string commandName = command.GetCommandName();
if (string.IsNullOrEmpty(commandName))
{
terminal.WriteError($"This command does not recognize the command-line input arguments: '{string.Join(", ", unknownCommandlines)}'. For usage refer to: .\\config.cmd --help or ./config.sh --help");
}
else
{
terminal.WriteError($"Unrecognized command-line input arguments for command {commandName}: '{string.Join(", ", unknownCommandlines)}'. For usage refer to: .\\config.cmd --help or ./config.sh --help");
}
}
// Defer to the Runner class to execute the command.
IRunner runner = context.GetService<IRunner>();
try
{
var returnCode = await runner.ExecuteCommand(command);
trace.Info($"Runner execution has finished with return code {returnCode}");
return returnCode;
}
catch (OperationCanceledException) when (context.RunnerShutdownToken.IsCancellationRequested)
{
trace.Info("Runner execution been cancelled.");
return Constants.Runner.ReturnCode.Success;
}
catch (NonRetryableException e)
{
terminal.WriteError($"An error occurred: {e.Message}");
trace.Error(e);
return Constants.Runner.ReturnCode.TerminatedError;
}
}
catch (AccessDeniedException e) when (e.ErrorCode == 1)
{
terminal.WriteError($"An error occured: {e.Message}");
trace.Error(e);
return Constants.Runner.ReturnCode.TerminatedError;
}
catch (Exception e)
{
terminal.WriteError($"An error occurred: {e.Message}");
trace.Error(e);
return Constants.Runner.ReturnCode.RetryableError;
}
}
private static void LoadAndSetEnv()
{
var binDir = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
var rootDir = new DirectoryInfo(binDir).Parent.FullName;
string envFile = Path.Combine(rootDir, ".env");
if (File.Exists(envFile))
{
var envContents = File.ReadAllLines(envFile);
foreach (var env in envContents)
{
if (!string.IsNullOrEmpty(env))
{
var separatorIndex = env.IndexOf('=');
if (separatorIndex > 0)
{
string envKey = env.Substring(0, separatorIndex);
string envValue = null;
if (env.Length > separatorIndex + 1)
{
envValue = env.Substring(separatorIndex + 1);
}
Environment.SetEnvironmentVariable(envKey, envValue);
}
}
}
}
}
}
}