* [1742] Ensure multiple composite annoations are correctly written.
This implementation uses a collector pattern to allow embedded ExecutionContexts to stash Issue objects for later processing by a non-embedded ancestor ExecutionContext.
Also:
- Provide explicit constructor implementations for ExecutionContext
- Leverage explicit constructors to solidify immutability of several ExecutionContext class members.
- Fixed erroneous call to ExecutionContext.Complete in CompositeActionHandler.cs
- Use a consistent timestamp for FinishTime in ExecutionContext::Complete
* Ensure collected issues are processed only by a non-embedded ExecutionContext.
This was already implicit. Now, just making it explicit.
* Provide a clear mechanism that allows callers to opt-in/opt-out of ExecutionContext::AddIssue's logging behavior.
* Addressed deserialization inconsistencies in TimelineRecord.cs
* Added TimelineRecord unit tests.
* Refined unit tests related to TimelineRecord::Variables case-insensitivity
* Add a unit test that verifies ExecutionContextLogOptions::LogMessageOverride has the desired effect.
* Responded to PR feedback.
* Don't allow embedded ExecutionContexts to add Issues to a TimelineRecord
* conditional support for composite actions
* Fix Conditional function evaluation
* Push launch.json temporarily
* Revert "Push launch.json temporarily"
* rename context
* Cleanup comments
* fix success/failure functions to run based on pre/main steps
* idea of step_status
* change to use steps context, WIP
* add inputs to possible if condition expressions
* use action_status
* pr cleanup
* Added right stages
* Test on stage in conditional functions
* Fix naming and formatting
* Fix tests
* Add success and failure L0s
* Remove comment
* Remove whitespace
* Undo formatting
* Add L0 for step-if parsing
* Add ADR
Co-authored-by: Thomas Boop <thboop@github.com>