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synced 2025-12-11 12:57:05 +00:00
Send postlines via websocket if we can (#1730)
* feed via websocket * feed via websocket * feedback * ensure right schema is used * fix resiliency * some fixes * fix sending message * chunk data * let's abort, which will also dispose * close gracefully
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@@ -3,10 +3,14 @@ using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net.WebSockets;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using GitHub.DistributedTask.WebApi;
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using GitHub.Runner.Sdk;
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using GitHub.Services.Common;
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using Newtonsoft.Json;
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using Pipelines = GitHub.DistributedTask.Pipelines;
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namespace GitHub.Runner.Common
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@@ -30,6 +34,11 @@ namespace GitHub.Runner.Common
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private static readonly TimeSpan _delayForWebConsoleLineDequeue = TimeSpan.FromMilliseconds(500);
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private static readonly TimeSpan _delayForTimelineUpdateDequeue = TimeSpan.FromMilliseconds(500);
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private static readonly TimeSpan _delayForFileUploadDequeue = TimeSpan.FromMilliseconds(1000);
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private static readonly TimeSpan _minDelayForWebsocketReconnect = TimeSpan.FromMilliseconds(1);
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private static readonly TimeSpan _maxDelayForWebsocketReconnect = TimeSpan.FromMilliseconds(500);
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private static readonly int _minWebsocketFailurePercentageAllowed = 50;
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private static readonly int _minWebsocketBatchedLinesCountToConsider = 5;
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// Job message information
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private Guid _scopeIdentifier;
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@@ -58,6 +67,8 @@ namespace GitHub.Runner.Common
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private Task _fileUploadDequeueTask;
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private Task _timelineUpdateDequeueTask;
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private Task _websocketConnectTask = null;
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// common
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private IJobServer _jobServer;
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private Task[] _allDequeueTasks;
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@@ -71,7 +82,7 @@ namespace GitHub.Runner.Common
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// Web console dequeue will start with process queue every 250ms for the first 60*4 times (~60 seconds).
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// Then the dequeue will happen every 500ms.
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// In this way, customer still can get instance live console output on job start,
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// In this way, customer still can get instance live console output on job start,
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// at the same time we can cut the load to server after the build run for more than 60s
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private int _webConsoleLineAggressiveDequeueCount = 0;
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private const int _webConsoleLineAggressiveDequeueLimit = 4 * 60;
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@@ -79,6 +90,13 @@ namespace GitHub.Runner.Common
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private bool _webConsoleLineAggressiveDequeue = true;
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private bool _firstConsoleOutputs = true;
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private int totalBatchedLinesAttemptedByWebsocket = 0;
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private int failedAttemptsToPostBatchedLinesByWebsocket = 0;
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private ClientWebSocket _websocketClient = null;
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private ServiceEndpoint _serviceEndPoint;
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public override void Initialize(IHostContext hostContext)
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{
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base.Initialize(hostContext);
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@@ -89,6 +107,10 @@ namespace GitHub.Runner.Common
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{
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Trace.Entering();
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this._serviceEndPoint = jobRequest.Resources.Endpoints.Single(x => string.Equals(x.Name, WellKnownServiceEndpointNames.SystemVssConnection, StringComparison.OrdinalIgnoreCase));
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InitializeWebsocket();
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if (_queueInProcess)
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{
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Trace.Info("No-opt, all queue process tasks are running.");
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@@ -156,6 +178,9 @@ namespace GitHub.Runner.Common
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await ProcessTimelinesUpdateQueueAsync(runOnce: true);
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Trace.Info("Timeline update queue drained.");
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Trace.Info($"Disposing websocket client ...");
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this._websocketClient?.CloseOutputAsync(WebSocketCloseStatus.NormalClosure, "Shutdown", CancellationToken.None);
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Trace.Info("All queue process tasks have been stopped, and all queues are drained.");
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}
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@@ -292,14 +317,69 @@ namespace GitHub.Runner.Common
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{
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try
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{
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// we will not requeue failed batch, since the web console lines are time sensitive.
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if (batch[0].LineNumber.HasValue)
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if (this._websocketConnectTask != null)
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{
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await _jobServer.AppendTimelineRecordFeedAsync(_scopeIdentifier, _hubName, _planId, _jobTimelineId, _jobTimelineRecordId, stepRecordId, batch.Select(logLine => logLine.Line).ToList(), batch[0].LineNumber.Value, default(CancellationToken));
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// lazily await here, we are already in the background task here
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await this._websocketConnectTask;
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}
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else
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var pushedLinesViaWebsocket = false;
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if (this._websocketClient != null)
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{
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await _jobServer.AppendTimelineRecordFeedAsync(_scopeIdentifier, _hubName, _planId, _jobTimelineId, _jobTimelineRecordId, stepRecordId, batch.Select(logLine => logLine.Line).ToList(), default(CancellationToken));
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var linesWrapper = batch[0].LineNumber.HasValue? new TimelineRecordFeedLinesWrapper(stepRecordId, batch.Select(logLine => logLine.Line).ToList(), batch[0].LineNumber.Value):
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new TimelineRecordFeedLinesWrapper(stepRecordId, batch.Select(logLine => logLine.Line).ToList());
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var jsonData = StringUtil.ConvertToJson(linesWrapper);
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try
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{
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totalBatchedLinesAttemptedByWebsocket++;
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var jsonDataBytes = Encoding.UTF8.GetBytes(jsonData);
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// break the message into chunks of 1024 bytes
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for (var i = 0; i < jsonDataBytes.Length; i += 1 * 1024)
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{
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var lastChunk = i + (1 * 1024) >= jsonDataBytes.Length;
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var chunk = new ArraySegment<byte>(jsonDataBytes, i, Math.Min(1 * 1024, jsonDataBytes.Length - i));
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await this._websocketClient.SendAsync(chunk, WebSocketMessageType.Text, endOfMessage:lastChunk, CancellationToken.None);
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}
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pushedLinesViaWebsocket = true;
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}
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catch (Exception ex)
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{
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Trace.Info($"Caught exception during append web console line to websocket, let's fallback to sending via non-websocket call (total calls: {totalBatchedLinesAttemptedByWebsocket}, failed calls: {failedAttemptsToPostBatchedLinesByWebsocket}, websocket state: {this._websocketClient?.State}).");
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Trace.Error(ex);
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failedAttemptsToPostBatchedLinesByWebsocket++;
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if (totalBatchedLinesAttemptedByWebsocket > _minWebsocketBatchedLinesCountToConsider)
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{
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// let's consider failure percentage
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if (failedAttemptsToPostBatchedLinesByWebsocket * 100 / totalBatchedLinesAttemptedByWebsocket > _minWebsocketFailurePercentageAllowed)
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{
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Trace.Info($"Exhausted websocket allowed retries, we will not attempt websocket connection for this job to post lines again.");
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this._websocketClient?.CloseOutputAsync(WebSocketCloseStatus.InternalServerError, "Shutdown due to failures", CancellationToken.None);
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this._websocketClient = null;
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}
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}
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if (this._websocketClient != null)
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{
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var delay = BackoffTimerHelper.GetRandomBackoff(_minDelayForWebsocketReconnect, _maxDelayForWebsocketReconnect);
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Trace.Info($"Websocket is not open, let's attempt to connect back again with random backoff {delay} ms (total calls: {totalBatchedLinesAttemptedByWebsocket}, failed calls: {failedAttemptsToPostBatchedLinesByWebsocket}).");
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InitializeWebsocket(delay);
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}
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}
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}
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// if we can't push via websocket, let's fallback to posting via REST API
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if (!pushedLinesViaWebsocket)
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{
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// we will not requeue failed batch, since the web console lines are time sensitive.
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if (batch[0].LineNumber.HasValue)
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{
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await _jobServer.AppendTimelineRecordFeedAsync(_scopeIdentifier, _hubName, _planId, _jobTimelineId, _jobTimelineRecordId, stepRecordId, batch.Select(logLine => logLine.Line).ToList(), batch[0].LineNumber.Value, default(CancellationToken));
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}
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else
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{
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await _jobServer.AppendTimelineRecordFeedAsync(_scopeIdentifier, _hubName, _planId, _jobTimelineId, _jobTimelineRecordId, stepRecordId, batch.Select(logLine => logLine.Line).ToList(), default(CancellationToken));
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}
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}
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if (_firstConsoleOutputs)
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@@ -391,6 +471,46 @@ namespace GitHub.Runner.Common
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}
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}
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private void InitializeWebsocket(TimeSpan? delay = null)
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{
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if (_serviceEndPoint.Authorization != null &&
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_serviceEndPoint.Authorization.Parameters.TryGetValue(EndpointAuthorizationParameters.AccessToken, out var accessToken) &&
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!string.IsNullOrEmpty(accessToken))
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{
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if (_serviceEndPoint.Data.TryGetValue("FeedStreamUrl", out var feedStreamUrl) && !string.IsNullOrEmpty(feedStreamUrl))
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{
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// let's ensure we use the right scheme
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feedStreamUrl = feedStreamUrl.Replace("https://", "wss://").Replace("http://", "ws://");
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Trace.Info($"Creating websocket client ..." + feedStreamUrl);
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this._websocketClient = new ClientWebSocket();
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this._websocketClient.Options.SetRequestHeader("Authorization", $"Bearer {accessToken}");
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this._websocketConnectTask = Task.Run(async () =>
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{
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try
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{
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Trace.Info($"Attempting to start websocket client with delay {delay}.");
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await Task.Delay(delay ?? TimeSpan.Zero);
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await this._websocketClient.ConnectAsync(new Uri(feedStreamUrl), default(CancellationToken));
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Trace.Info($"Successfully started websocket client.");
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}
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catch(Exception ex)
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{
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Trace.Info("Exception caught during websocket client connect, fallback of HTTP would be used now instead of websocket.");
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Trace.Error(ex);
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}
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});
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}
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else
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{
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Trace.Info($"No FeedStreamUrl found, so we will use Rest API calls for sending feed data");
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}
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}
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else
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{
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Trace.Info($"No access token from the service endpoint");
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}
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}
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private async Task ProcessTimelinesUpdateQueueAsync(bool runOnce = false)
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{
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while (!_jobCompletionSource.Task.IsCompleted || runOnce)
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@@ -489,8 +609,8 @@ namespace GitHub.Runner.Common
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if (runOnce)
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{
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// continue process timeline records update,
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// we might have more records need update,
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// continue process timeline records update,
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// we might have more records need update,
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// since we just create a new sub-timeline
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if (pendingSubtimelineUpdate)
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{
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