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Vscode launch scripts (#1117)
* Stop ignoring .vscode (launch scripts)
* Check in launch scripts for config and run
This can cause an issue with existing launch configuration on the machines of contributors.
* Improve error msg when runner is not configured
* Unignore .vscode/launch and tasks only
* Remove stopAtEntry and add eof newline
* Remove Runner.Listener from error message
* Rename tasks and run configs
* Ignore BuildConstants.cs
* Use better error msg
* Explain development steps in depth
* Add launch config to directly debug worker
* Update docs with VS Code tips
* Remove auto-generated comments
* Fix link to quickstart in vscode.md
* Remove ':' from link to quickstart
* Revert "Ignore BuildConstants.cs"
This reverts commit 0f13922a87.
* Replace `.sh` with `.(sh/cmd)` in docs
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docs/contribute/vscode.md
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docs/contribute/vscode.md
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# Development Life Cycle using VS Code:
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These examples use VS Code, but the idea should be similar across all IDEs as long as you attach to the same processes in the right folder.
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## Configure
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To successfully start the runner, you need to register it using a repository and a runner registration token.
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Run `Configure` first to build the source code and set up the runner in `_layout`.
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Once it's done creating `_layout`, it asks for the url of your repository and your token in the terminal.
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Check [Quickstart](../contribute.md#quickstart-run-a-job-from-a-real-repository) if you don't know how to get this token.
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## Debugging
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Debugging the full lifecycle of a job can be tricky, because there are multiple processes involved.
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All the configs below can be found in `.vscode/launch.json`.
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## Debug the Listener
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```json
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{
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"name": "Run [build]",
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"type": "coreclr",
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"request": "launch",
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"preLaunchTask": "build runner layout", // use the config called "Run" to launch without rebuild
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"program": "${workspaceFolder}/_layout/bin/Runner.Listener",
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"args": [
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"run" // run without args to print usage
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],
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"cwd": "${workspaceFolder}/src",
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"console": "integratedTerminal",
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"requireExactSource": false,
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}
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```
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If you launch `Run` or `Run [build]`, it starts a process called `Runner.Listener`.
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This process will receive any job queued on this repository if the job runs on matching labels (e.g `runs-on: self-hosted`).
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Once a job is received, a `Runner.Listener` starts a new process of `Runner.Worker`.
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Since this is a diferent process, you can't use the same debugger session debug it.
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Instead, a parallel debugging session has to be started, using a different launch config.
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Luckily, VS Code supports multiple parallel debugging sessions.
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## Debug the Worker
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Because the worker process is usually started by the listener instead of an IDE, debugging it from start to finish can be tricky.
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For this reason, `Runner.Worker` can be configured to wait for a debugger to be attached before it begins any actual work.
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Set the environment variable `GITHUB_ACTIONS_RUNNER_ATTACH_DEBUGGER` to `true` or `1` to enable this wait.
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All worker processes now will wait 20 seconds before they start working on their task.
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This gives enough time to attach a debugger by running `Debug Worker`.
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If for some reason you have multiple workers running, run the launch config `Attach` instead.
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Select `Runner.Worker` from the running processes when VS Code prompts for it.
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